AUTODESK 3DS MAX
Duration : 3 Months / 108 Hours
OBJECTIVE
3DSMAX24 – GN19470 – 20220F
The most popular & conventional 3D modeling and animation software. 3Ds Max is used in video production, animation, gaming, architectural visualization etc… New version of 3Ds Max providing higher end modeling & animation solutions
COURSE OUTLINE
Autodesk 3ds Max 👈🏽
- Basics of 3D modeling
- Different type of 3D models
- Exterior & interior
- Anatomy
- Life sketching
- Object modeling
- Developing exterior
- Setting garden & landscape of an interior
- Create furniture & home materials
- Developing interior, placing furniture
- Low polygon char. Sketching & developing for game
- Color separation & mixing
- How to make quality textures?
- Texture selection & apply
- UV mapping & advanced texturing
- How to take quality output?
- Maps & materials
- How to apply textures in different objects?
- Textures editing, color adjusting
- Types of textures & shades
- Different type skins
- How to render high quality map
- Advanced modeling concepts
- Concept of expressions
- Reference for high polygon human model (front side)
- Detail (head, Body)
- Detail- hand
- Detail- chest, wings, shoulder etc…
- Detail- leg
- Detail- feet & thumps
- Muscle structure
- Create eyeball, teeth, ear & tongue
- Create cloth & hair
- Motor vehicle designing
- Detail
- Detailed texture of vehicle
- Colors make feelings
- How to influence light to textures?
- Create realistic skin with photographs
- Convert models in quality map
- Realistic textures for cloth & hair
- Final touch to textures
- Different type camera angles & shot
- BG drawing
- BG painting
- BG developing
- BG balancing & Camera fixing
- Layout designing
- Posing
- Mixing characters in layout
- Quality format for rendering
- Lighting concepts
- Basic Lighting
- Physiology of light & Objective of light
- Creating depth
- Three-point light
- Shadow science
- Lighting effects
- Lighting an object
- Interior & Exterior lighting
- Lighting a room
- Environment light
- Animating lights
- Concept of Rigging
- Concept of different type bones
- Hierarchy of human and animal body
- Attaching bones with body
- Functions of human body
- Explain muscles
- How to make organic objects
- Motion science
- Introduction to production and animation
- Explain Animation Principles with Action
- Graph editor
- Object animation
- Explain different types of personality of an object
- Title animation
- Camera
- Creating walk through
- Introduce various types of Characters and its controls
- Types of walk
- Body balance
- Run
- Jump
- Walk cycle
- Character Animation
- Detailed study of characters
- Controls
- Moving hold
- In between
- Polishing (Key filtering)
- Continue -Blocking, Moving hold, In between, Polishing
- Introduction to lips
- Introduction to facial expression
PROJECT
Project 1:
- 3D Modeling & Texturing
- 3D model of Concept Art with texture
- An Interior or Exterior Model with texture and light
Project 2:
- Animation
- Character Animation
- Face animation (any expression) with detailed face texture
EXIT PROFILE
Exit Profile 👈🏽
- Character Modeling
- BG Modeling
- 3D Animation
- 2D Animation
- Texturing
- Lighting
- Effects Specialization
- Rigging
CAREER PATH
Career Path 👈🏽
- Character Modeler
- BG Modeler
- 3D Animator
- 2D Animator
- Texturing Artist
- Lighting Artist
- Rigging Art
1 CERTIFICATE
★ Autodesk 3ds Max - G-TEC Certificate
APPLY / ENQUIRE NOW
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