BLENDER
Duration : 3 Months / 108 Hours
OBJECTIVE
BLENDER24 – GN15576 – 16326F
Through this course user can specialize themselves in the field of graphical outputs like Layouts, Digital photo editing, Graphical designs, Pre press works etc. This involves the creation of variety brochures, cards, magazine layouts etc.
COURSE OUTLINE
Blender 👈🏽
Introduction to Visual Effects and Blender
- The History of Visual Effects
- 3D: General Principles
- Downloading, Installing, and Setting Up Blender
- Getting Around 3D
- Making and Rendering Your First Scenes
Editing Objects
- Basic Principle: Data blocks
- Introduction to Edit Mode
- Separating and Joining Objects
- Object Modifiers
- Converting to Mesh from Curve
Texturing, Principles, and Practice
- How to Visually Break Down Materials
- Materials, Textures, and How They Get onto Surfaces
- UV Mapping Basics
- Textures in More Depth
- More Complicated Procedural Textures with Nodes
- Material Nodes
Further Texturing and Rendering in Cycles
- Three-Point Lighting Setup
- Advanced Textures
- Camera Effects and Properties
- Cycles Renderer and Its Settings
- Sculpting and Baking Normal Maps
- Preparation for Sculpting
Sculpting Detail
- Baking
- Re-topologizing
- Automatic Tessellation and 3D Sketching
Compositing
- Breakdown of a Scene
- Buildup of a Scene
- Color Correction and Texture Editing
- Sweetening and VFX
Basic Animation—Camera and Objects
- Concepts of Animation
- Constraints for Automating Animation
- Animated Textures
- Output to Video Files
Camera Mapping and 2.5D
- Parallax Described and Demonstrated
- 5D Plate Preparation
- 5D When?
- Web and Interactive—2.5D/3D GIF and VR Imagery
Tracking and Replacement
- Tracking and Replacement Principles
- Tracking—Practical Examples
- Tracking—Addition and Replacement
- Use of Green-Screen (Monochromatic Environment Removal)
Rigging of Characters
- The Armature
- Bones
- Poses and Keyframes
- Tips for Animation
Particles and Fluid Mechanics
- Particle Basics
- Setting Up Particle Systems
- Texturing of Particles
- Particles as Hair and Fibers
Video Editing and Addition of Sound
- Working with Sound/Video Sequence Editor
- Compositor
- Sound Effects
Rendering and Final Output
- Render Settings
- Rendering using Cycles Render
- Rendering Using EEVEE Render
- Creating Video Output and Saving in Playback Format
EXIT PROFILE
Exit Profile 👈🏽
- Modeler
- Texturing Artist
- Lighting
CAREER PATH
Career Path 👈🏽
- 3D Artist
- 3D Rigger and animator
- 3D Enviornment Artist
- 3D Vizualizer
- Lead Level Designer
1 CERTIFICATE
★ Blender - G-TEC Certificate
APPLY / ENQUIRE NOW
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